Buy a Kit | KISS Institute for Practical Robotics

Build It. Program It. Explore It.

Meet the Botball Explorer Kit

Everything your team needs to build and program autonomous robots in one complete, classroom-ready package.

Two Wombat Controllers Complete Robot Kit Team Registration

Botball Explorer Robot Kit

Everything your team needs to build, program, and compete with autonomous robots—all in one classroom-ready package.

Start With a Botball Explorer Robot Kit

Every program begins with one complete Botball Explorer Robot Kit with enough materials to build 2 robots! After purchasing a Botball Explorer robot kit, you have the option to add up to four additional teams licenced under the same teacher.

Required Starting Package

Robot Kit with Base Team Registration

$1,300

One team of up to five students

Everything you need to launch your Botball Explorer program and participate in the season. The kit includes:

  • Two Wombat robot controllers
  • Robot-building components
  • Official Botball Explorer game mat
  • Official game-piece set
  • One season team registration
  • Online curriculum and resources
  • Educator workshops and technical support
Order A Botball Explorer Robot Kit
Requires Botball Explorer Robot Kit with Base Team Registration

Additional Team Add-On

$800

Per additional team (up to 4)

Expand your program with another robot kit and another registered team of up to five students.

  • One additional Botball Explorer Robot Kit
  • One additional team registration
  • Online curriculum and resources
  • Educator workshops and technical support
Not included: An additional game mat or game-piece set. These are shared with the Base Team Registration in the $1,300 Robot kit.
Contact us at store@kipr.org

How it works: Purchase one $1,300 Base Registration, then add up to four $800 Additional Team Packages. A new Robot Kit with Base Team Registration is required beginning with the sixth team.

Registration at a Glance

Compare Registration Options

Begin with one Base Registration, then add up to four additional teams under the same teacher.

Program / Item Price What It Covers What Is Included Key Limits
Botball Explorer Base Registration Required First $300 One complete registration package
  • One team registration
  • Official game mat
  • Official game-piece set
  • Online resources and workshops
One team of up to five students
Botball Explorer Additional Team Requires Base Registration $75 Registration only
  • One additional team registration
  • Online resources and workshops
Up to four Additional Teams per Base Registration, with up to five students per team

Built for the Classroom

More Students Coding. More Time Learning.

The Wombat makes hands-on robotics easier to manage, more collaborative, and accessible from nearly any device.

Collaborative Coding

Multiple Students. One Robot. Everyone Contributes.

The Wombat’s IDE runs over WiFi, allowing team members to connect from their own devices and program the same robot. Students can collaborate on code instead of waiting for a turn at a single computer.

No Software Installation

The programming environment is hosted directly on the controller and accessed through a web browser. Students can connect using computers, Chromebooks, tablets, iPads, smartphones, and other WiFi-enabled devices.

Wireless Classroom Workflow

Reduce cable clutter and give teams room to work. Students can spread out around the classroom while remaining connected to their robot.

Real Programming. Real Skills.

Students can program using graphical tools, C, C++, or Python, building practical experience with computer science, robotics, and embedded systems.

Test in the Virtual Simulator

Students can write, test, and debug programs even when a physical robot is unavailable—ideal for large classes, limited kits, homework, and additional practice.

Complete and Ready to Teach

LEGO pieces, metal building parts, motors, servos, sensors, and controllers are included. No power tools or machine shop are required.

Flexible for Every Classroom

Combine physical robots, personal devices, and virtual simulation to keep more students engaged—even when equipment or hands-on robot time is limited.