Botball Explorer About | KISS Institute for Practical Robotics

The Next Step in Autonomous Robotics

Built on Nearly 30 Years of Hands-On Learning.

Botball Explorer expands KIPR’s commitment to autonomous robotics education with an approachable, mission-based program for students across a wide range of ages and experience levels.

It bridges the space between Junior Botball Challenge and the Botball Educational Robotics Program, giving students a clear pathway to develop their programming, engineering, and problem-solving skills.

Explore the Learning Pathway
Building Since 1997

Creating hands-on autonomous robotics experiences that help students become programmers, engineers, and problem-solvers.

30 Years in 2027
A Place to Begin. A Path to Grow.

A Pathway for Growing Robotics Skills

KIPR programs can support students as they move from their first robotics experiences to increasingly advanced autonomous challenges. Each stage builds on the programming, engineering, and teamwork skills developed in the previous program.

Build the Foundation

Junior Botball Challenge

Students develop foundational robotics and programming skills through approachable, hands-on classroom activities and challenges.

  • Introductory programming
  • Basic sensors and movement
  • Early problem-solving skills
Explore the Possibilities

Botball Explorer

Students advance into mission-based autonomous robotics, applying their skills to open-ended engineering and programming challenges.

  • Autonomous mission challenges
  • Engineering design and iteration
  • Flexible robot platforms
Advance the Challenge

Botball Educational Robotics Program

Students take on advanced autonomous engineering, strategy, documentation, and regional competition with two robots.

  • Advanced C and Python programming
  • Complex autonomous strategy
  • Documentation and competition

Students can enter at the program that fits them best. The pathway illustrates how their skills can continue to grow; participation in an earlier KIPR program is not required.

Why Autonomy Matters

No Joystick. No Driver. Just the Code.

Botball Explorer robots operate entirely on their own. Students must program their robots to gather information, make decisions, and respond to the environment without human control after a mission begins.

This challenge connects classroom learning to the same fundamental ideas behind the autonomous technologies shaping today’s world.

Connected to Real-World Systems
Warehouse Automation Manufacturing Assistive Technology Autonomous Vehicles
Autonomy does not simply make the challenge harder. It prepares students to understand and shape the technology around them.
Inside the Program

Botball Explorer at a Glance

One game brings together autonomous programming, engineering, strategic decision-making, and mission-based problem-solving.

Two Divisions Program Levels

Age-based divisions provide appropriate challenges for younger and older students.

Discovery: Grade 6 and Below Expedition: Grades 7–12
93 × 45 Inches Competition Field

A classroom-friendly game field filled with interactive mission elements.

18 Missions Multiple Challenges

Teams choose which missions to attempt and develop their own strategies for earning points.

Stack Attack 2026-2027 Season Game

An automated warehouse challenge where robots move, sort, deliver, and stack freight.

100% Autonomous Robot Operation

Once a mission begins, the robot completes its work without a driver, joystick, or remote control.

Teams do not need to complete every mission. Students can evaluate the field, select challenges that fit their strategy and experience level, and expand their approach as their skills grow.

Stack Attack Botball Explorer game field
2026-2027 Game Stack Attack
The 2026-2027 Game Experience

Every Mission Has More Than One Solution.

In Stack Attack, students take on an automated warehouse challenge where robots move, sort, deliver, and stack freight across 18 autonomous missions.

Teams decide which challenges to attempt and develop their own strategies for completing them. Students can begin with approachable missions, then expand and improve their solutions as their skills grow.

Students Program Robots To:
Move Freight Sort Objects Make Deliveries Build Stacks
Preview Stack Attack

Engineering is rarely about finding one prescribed answer. Botball Explorer encourages students to evaluate their options, test different ideas, and improve the solution that works best for their team.

Flexible Equipment Options

Start With Our Kit or Bring Your Own Robot

Botball Explorer gives educators the flexibility to begin with a complete KIPR system or use qualifying autonomous robotics equipment their program already owns.

Complete Classroom Option

Botball Explorer Robot Kit

A complete, classroom-ready robotics system designed specifically for Botball Explorer.

The kit brings controllers, building components, motors, servos, sensors, and season materials together in one ready-to-teach package.

  • Two Wombat robot controllers
  • LEGO and metal building components
  • Motors, servos, and sensors
  • No power tools or machine shop required
  • Designed for autonomous programming
Explore the Robot Kit
Use Existing Equipment

Qualifying Robot Platform

Already have autonomous robotics equipment? Your team may be able to use it in Botball Explorer.

Explorer supports a variety of platforms, giving schools and programs an opportunity to build on their existing robotics investment.

Potential Platforms Include:
VEX IQ LEGO Mindstorms LEGO SPIKE Prime Makeblock Arduino Raspberry Pi micro:bit Other Platforms
Review Program Requirements
Both Paths Lead Here

The Same Botball Explorer Experience

Regardless of platform, students design, build, program, test, and improve an autonomous robot as they work through the same official missions and competition experience.

All robots must satisfy the current size, construction, safety, and autonomous-operation requirements. Review the current program rules before selecting or modifying a robot platform.

Learning With a Purpose

Curriculum and Support for the Entire Journey

Botball Explorer combines hands-on engineering with purposeful curriculum, educator resources, and ongoing support from KIPR.

What Students Learn

Robotics Supported by Purposeful Curriculum

Students do more than complete missions. They explore the computer science, engineering, data, and artificial intelligence concepts that make autonomous systems possible.

Programming and Computational Thinking Build logical solutions and translate ideas into code.
Sensors, Data, and Decision-Making Use information from the environment to guide behavior.
Engineering Design and Iteration Test, evaluate, troubleshoot, and improve solutions.
AI Literacy and Autonomous Systems Understand how machines sense, decide, and act.
How KIPR Supports Educators

You’re Not Teaching It Alone

Educators receive materials and support designed to make Botball Explorer easier to introduce, manage, and grow within a classroom, club, or after-school program.

Online Resources

Curriculum, game materials, mission details, and season resources in one place.

Educator Workshops

Training opportunities help educators become comfortable with the equipment and program.

Technical Support

KIPR staff can help teams work through technical and program questions.

Virtual Simulator

Students can write and test code even when physical robot time is limited.

Educators do not need to begin as robotics experts. Botball Explorer is designed to help teachers and students learn, experiment, and improve together.